3.5 billion hypercasual online games downloaded in Q3 2021 | Pocket Gamer.biz

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This short article is component of an ongoing sequence of info-pushed articles or blog posts from PocketGamer.biz and Application Annie highlighting trends in the international cellular games sector making use of Application Annie’s Activity IQ analytics.

The reputation of hypercasual video games carries on to grow in the world cellular industry, with the genre’s vital attributes: a single, basic mechanic, freely available, quick gameplay sessions – all obtaining results with gamers close to the environment.

Developers and publishers in just about every location are discovering that these very easily comprehended titles, which strip the complete plan of videogames again to the really principles, can draw in enormous audiences and build compelling experiences for players.

The layout and development approach for hypercasual titles may differ greatly from the far more ‘traditional’ ways identified in the Personal computer and console markets, with extremely shorter style and design and enhancement cycles, blended with an amazingly restricted concentrate on tests, metrics and iteration required to deliver a game with lower value-per-put in (CPI) and high Life time Value (LTV).

Providers about the planet are locating that though this fairly new style features fully new problems, it also opens up totally new marketplaces and audiences.

Recent information from Application Annie displays that hypercasual game titles have been the number just one style for downloads – around the globe – in the 3rd quarter of 2021, with above 3.5 billion downloads.

A breakdown of the numbers demonstrate that within the in general style, motion, puzzle and simulation video games were being by considerably the most well-liked.

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As famous in a earlier report, Europe is a powerhouse in the hypercasual sphere, with publishers in Europe, the Middle East and Africa accounting for pretty much 10% of all downloads throughout the quarter.

It looks the hypercasual buzz is unlikely to die absent any time before long.

Application Annie’s Head of Insight, Lexi Sydow, claimed:

“Hypercasual online games tend to dominate global major charts for downloads given their uncomplicated, accessible mother nature. In Q3 2021, Hypercasual was the selection one genre for downloads throughout the world according to Application Annie’s Video game IQ taxonomy, viewing about 3.5 billion downloads.

“Looking at subgenres, Hypercasual > Motion, Hypercasual > Puzzle and Hypercasual > Simulation were being the leading three subgenres for downloads in Q3 2021.

“EMEA is a powerhouse location publishing top hypercasual titles with Supersonic, Rollic, Voodoo, Comply with Circles and Azur Interactive Video games as noteworthy studios. The leading 10 Hypercasual game titles by world-wide downloads by EMEA HQ’d publishers accounted for just about 10 for each cent of all downloads of hypercasual games in the quarter.”

Video game IQ is a vertically personalized analytics item, created by Application Annie, that provides perception into dimensions this kind of as course, style, subgenre and tags. Games can now be analysed by wide group class (tuning), genre, subgenre, and tags (modifiers) these as IP, art type, configurations, monetisation mechanic, and far more.

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